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View Profile EdwardNight

33 Game Reviews

4 w/ Responses

Interesting idea, but there's not enough to it. I'd love to see a Retriever 2 with more variety. Perhaps shooting the cameras slows down the cops, and shooting the bell causes guards to lower their weapons, giving you an opening to shoot first even if they're looking right at you. What I'm saying is maybe design levels that can be beaten in many different ways. Make it interesting, rather than just a basic run 'n gun style mechanic that we've seen too many times.

Unlike my ungrateful comment neighbor, blue-meanie, I appreciate you reminding me that I forgot to deactivate my adblocker for newgrounds. I only use it for when sites' ads get in the way of the actual content to the degree that it's unusable. It happens more than you think. Anyway, I like the game a lot, though it's very easy to get yourself stuck in level 1. I kind of wish there was a restart button somewhere to ease that pain. Other than that though, I'd have to chalk this up as another Nitrome success!

This has the same problem as FPA 3. Even on my better graphics card, I'm still seeing serious lag in this game. It's nearly unplayable now.

I agree with Jarngreipr and rebaz. Ads aren't the devil or nazis or anything. Watching them for thirty seconds isn't going to hurt anyone, and anything longer than that typically lets you skip them. They're very accommodating and at least put effort into being relatively unobtrusive to those who don't want them.

I also agree with AndEex. If you don't enjoy making games, then perhaps making games isn't right for you. However, I disagree on the point that attaching ads to your game is some kind of statement of distaste for game-making or desire only to make money from it. Personally, I feel that such a deduction could only be made by a highly sheltered individual who has never spent a day earning his or her own livelihood. Now, this could be because said individual is a child, which would make this naïvety understandable. That is the situation I am hoping for, because any adult who honestly believes that slapping a short advertisement on a game is the definition of greed is an imbecile.

Look at Nitrome's history, AndEex. Look at the sheer number of quality projects he has submitted for the approval of the public. It is the worst kind of ignorant lie to suggest that there is no love or passion there. So, what is so wrong about trying to shift the source of one's livelihood toward that which one enjoys doing? Are you really so selfish as to only care about your own entertainment over the well-being of the generous individual providing it for you?

Nitrome, I love your games, and I try to play as many of them as I can, but I agree ElricMasenko a bit. The gameplay is too stiff. The very first scene also leads to a lot of confusion as to what it will actually be like. The graphics are good, as usual, though not as creative as many of your simpler games. I'm sure that, to fans of the Final Ninja series, this is a terrific game, but it's just not doing it for me.

7:36, awesome!

Great game, Afro. You really had me stumped with the (spoiler censored) and the (spoiler censored). I think you could have been subtler about the pies, and it was a bit short, but there were a number of clever moments.

The controls aren't quite tight enough, and the punishment for hitting other things is way too harsh. It's way too easy to ram into another car or a wall, lose all of your momentum, and completely trash your car before you even get around the first turn. This, of course, screws you over for the whole race, especially if you hit something again, which is bound to happen because of the car's inalterably wide turns. I've found myself quitting and restarting or trailing behind races more than actually racing them.

Other than that, it's pretty good. The graphics aren't ugly or too bland.The concept is fine, and it doesn't seem like some kind of blatant marketing for something stupid.

Just a friendly piece of advice. You'll want to learn how to block the tab/enter trick in future projects. It makes the game all too easy.

All things considered, pretty good game. I know you're just getting started, so I have to factor that into my judgement. I'll try to be as constructive as possible without hurting anyone's feelings.

1: Keep working on your art. Try to develop your own, unique style.
2: Dig deep into the audio portal to find music that really fits your project. Who knows? You might even find an awesome musician to collaborate with.
3: Make sure you master your audio. Audacity is a nice free sound editor, and there are some great tutorials online on how to mix and master sound effects.

Again, this shows some real promise, and I hope to see more from you in the future.

Jeffyx responds:

Thanks for the feedback bro. Ill work harder at it next time, make it longer, and find a better song to fit the game. By the way I didnt make the song, its by LHM :p.

I really don't like giving you two stars for this, because basically, this is a well-made game. Unfortunately, there's nothing beyond that. There's no character to it. Yes, it's a 2012 joke, but how is it yours? There is nothing more to the game than dodging meteors with the Earth. Why not have the Earth scream in pain every time you lose, or show it with a big whole in it? I'm not saying you have to do that, but there's got to be more than just "You lose". Throw in some of your personality. What's more, try bringing more original art into the mix. You'll be surprised what you can do if you just give it a shot. Then there's the music. It doesn't really match the situation, so you either need to address it or you may want to throw in a more epic, post-apocalyptic soundtrack, which we have plenty of here in the audio portal.

Like I said before, it's not a bad game. It just doesn't feel fully fleshed out yet.

supersaad255 responds:

I uploaded this just to see the response of the Newsground Community. I'll work on this game later, and re-publish it when everything is sorted:
-Storyline
-Better Music

I don't see much of anything, and I mean ANYTHING, in your "chat" that wouldn't be a much better fit on Facebook or some forum (maybe even the Newgrounds forum). Everything else just seemed to rehash what far too many other people have said or done. If you're going to try to exert your take on this matter, actually have some new ideas or a more interesting way to show them.

Lenke responds:

i just make games, also i make songs but the people don't like it because they are philosophical and depressive songs (and based on a guitar detuned). So i just make this "game" against SOPA/PIPA...

I agree with the guy below.

The next time you make a game, make sure you actually MAKE the game before making your statement. An unplayable game that makes a statement is still an unplayable game.

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