If you're not a fan of Nutcasenightmare's games already, this may not be your type of experience. Even if you are a fan, this may not be what you really expect from one of his games. Best known for his :The Game: series, he's been lauded for his sardonic nature, his quick wit, and his broad-strokes political satire. This is none of that. There are hints of it throughout the game (especially in the opening and closing sequences), but this is a personal tale, and it's the most genuine experience he has ever created. It's the story of Nicky Case as told by Nicky Case in the evolved style of Nutcasenightmare (a.k.a. Nicky Case, if you couldn't already piece that together).
If you felt like this game was "unrealistically naive", "overly dramatic", or "hard to believe", that's okay. After all, our good friend Nicky admitted in the beginning that not all of this was true. That's the vital part, though. Because we already know that some of it's been dramatized or fictionalized, it doesn't matter. It's the story that counts, and it's well-told in earnest.
I've enjoyed Nutcasenightmare's games for a long time, but this is – by far – the best real experience he has ever created.
This is going to sound incredibly harsh, but it kind of goes in line with what NeonSpider is saying.
As it's been pointed out, there is nothing "technically" wrong with this game. That said, there is really nothing unique about it either. The graphics (albeit nice) are generic. The music (again, nice) is generic. The mechanics (though relatively polished) are unoriginal, and it all just comes together to look like a generic clone. There's nothing identifiable about this game. I could not describe this game in any way that does not describe Bejeweled (and yes, they've done space-themed backgrounds too).
If you don't feel like changing up the gameplay, maybe give us some cutscenes with twisting subplots and intergalactic intrigue. That way, we'd have something to get invested to, and when I'm trying to get friends to play it, I could say "it's Bejeweled with cutscenes" rather than just "it's Bejeweled".
Fun little game, nothing too new or groundbreaking, and very short without much replay value, but it was enjoyable for the time I played it.
So, the only thing you didn't fix was the only thing people complained about.
I still love the concept, and it's very challenging in a good way, but the way the timer is set up still punishes people for not getting it right immediately. Santa Run and its sequel are both very challenging games WITHOUT the timer. You want to do a time trial mode? Fine by me, but this single element sours the entire experience, because if you screw up even once, you may as well restart immediately, because you're not making it to the end.
The gameplay was acceptable, but the music is where this game really shines.
All other things aside, the instructions take a frustratingly long time to sit through, there is no way to skip them, and you have to sit through them every time you retry the first level.
I'm going to ignore the topic of debating whether or not you've villainized cissexuals, since you appear to have apologized for that (hopefully, you'll be more careful in labelling enemies in the future).
I will follow your request and not take the rest of the game too seriously. The music wasn't annoying (as compared to so many other games on this site), so that's a plus.
I don't know what kipper's talking about. This is the best portrayal of how terrible we Americans are at driving I have ever seen.
The game is extremely easy to beat. At first I thought it was just my character type, but the comments are telling me that it's just easy to beat. Because of that, the game becomes painfully repetitive. Other than that, I have no complaints.
Gotta love that one zombie type that won't die no matter how many rounds you waste trying to get it off your hood. If he jumps on, forget going any further. You might as well just park your car and whistle dixie until it goes in for the kill, and you can then try again. Otherwise, seems like a very well put together game. The voices are top-notch (dialogue's a little hokey, but it's to be expected). The animation is at least professional looking and serviceable.
So, I closed the doors on my team, stranding them on the asteroid with the bomb. I then sent the rocket back home and detonated. Apparently, I must have teleported them off of the asteroid, because everyone lived.
Very fun, nice easter eggs, bugs lead to rather amusing resolutions. This is close to perfection in my eyes.
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